Kurt NoeGameDevHQ — Day 33 — NovaStar Dev Diary: Audio and SingletonsAloha!9 min read·Dec 23, 2020----
Kurt NoeGameDevHQ — Day 32 — NovaStar Dev Diary: Abstract Classes and Picking up where we left offAloha!10 min read·Dec 22, 2020----
Kurt NoeGameDevHQ — Day 24 — NovaStar Dev Diary: Scripted Enemy BehaviorAloha!6 min read·Dec 9, 2020----
Kurt NoeGameDevHQ — Day 23 — NovaStar Dev Diary: It’s All Coming TogetherAloha!2 min read·Dec 8, 2020----
Kurt NoeGameDevHQ — Day 22 — NovaStar Dev Diary: Putting the Weapon System TogetherAloha!7 min read·Dec 5, 2020----
Kurt NoeGameDevHQ — Day 18 — Enemy Movement Patterns and Negative PickupsAloha!9 min read·Dec 1, 2020----